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M.A.S.S. Builder, A Fully Customizable Mecha Action Game

Created by sekaiproject

Help fund the development of M.A.S.S. Builder and get some great rewards as well!

Latest Updates from Our Project:

Post Early Access Remarks
over 4 years ago – Sun, Sep 15, 2019 at 03:26:06 AM

It has been a whole 24 hours since we launched Early Access and reading through all of your feedbacks was extremely fun and interesting to us here at Vermillion Digital. With that said, we'd like to address some issues you guys have been reporting to us, those that we are sure about our answers. So, here it goes:

1. Achievements systems

As you might have noticed, there are quite a number of achievements but they all do not have any images and some are still looking weird. That was because the achievements have not yet been finalized and thus we have not yet fleshed it out. That means that these achievements might still change, but worry not, the statistics and numbers you have obtained from playing the current version is all logged and we'll appropriately backtrack through them once the system is ready. We also would like to say, as our roadmap mentioned, achievements will also include in-game rewards such as decals for players to show them through our multiplayer modes later in 2020.

2. Development nodes and difficulties

We have locked development into 2 tiers for development reasons as of now. This is to help us obtain a statistics through feedback of how our players feel with the current power level they have against our Quarks settings and thus help us improve the feel and numbers of combat in our game and their power curve. By November when story missions continue and harder enemies join the fray, we'll be sure to unlock them into Tier 3 and we will continue to work with this model with the coming major updates.

3. Progression tracking

We've heard a lot of you mentioned things to help track progression on what drops you've received from playing through the mission or completing blueprints, we'll work something on it as a QoL improvement to help notify you.

4. NPCs

The only thing we can say as of now is: Lots of improvement will be coming. Thank you very much for having great interest in our artworks and NPCs.

5. Void Crystals and stage mechanics

We heard your pain, improvements will come.

That should be all that we could be addressing at the moment, we thank you very much for all your feedback and suggestions to improve the game. Please keep them coming so we can improve this game together.


Best Regards, Vermillion Digital

Short WIP: Upcoming level in the next major update
over 4 years ago – Sat, Sep 14, 2019 at 02:57:34 AM

Well hello once again! We are working hard through our Early Access launch currently, but our artists are also at work at bringing something new to the game!

Check out this new level we're creating! We know you'd like some structures and different designs right? We got you covered with this dam!

Early Access Launched !
over 4 years ago – Sat, Sep 14, 2019 at 02:23:04 AM


A THANKS TO YOU ALL!

It is a good day for everyone of us here at Vermillion Digital. We know you've heard this a lot of times but we are extremely grateful to all of you backers that have allowed us to come this far, developed the game from the state it was in, and now into launching an Early Access on Steam. 

We first started out as a small group of developers who wanted to create something that we'd like and standing here right now seeing our game going onto an online marketplace where people all around the world can grab it, have fun with it, and tell us about stuffs they think of our game, it makes us feel happier than anything else.

So, all of you, backers, we thank you from the bottom of our heart, you have helped us reach this point. For whatever opinions you have, we will gladly listen to them and improve our game upon it!

If you didn't get a key please email [email protected]

Also, we've uploaded a new patch for the DEMO version

...what? Well we decided to upload a new DEMO for everyone who can't decide yet whether they're going to jump on with us and play the game to try it out. This DEMO will contain as much customization as the Early Access version so you can have a good feel of how our game works out for you.

However, what we must say is that the DEMO version will not receive another update in a very long time thus the Early Access version will soon (by November) have much more content available than what the DEMO can offer!

Early Access Trailer launched!
over 4 years ago – Wed, Sep 11, 2019 at 03:24:30 AM

We have just posted a new trailer for the Early Access launch! Check it out here!

Keys distribution + Early Access Launch
over 4 years ago – Sun, Sep 08, 2019 at 09:48:26 PM

Hello backers!

We're happy to announce that M.A.S.S. Builder will be launching on Steam Early Access on September 13th!

Steam keys are going out right now! 

Please login to BackerKit when you get the email notification and you'll be able to redeem your key. The game will be downloadable on the 13th. We've also started to lockdown pre-orders and your pledges on BackerKit.

Don't forget to check out two new posts from the developer's Twitter account!