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M.A.S.S. Builder, A Fully Customizable Mecha Action Game

Created by sekaiproject

Help fund the development of M.A.S.S. Builder and get some great rewards as well!

Latest Updates from Our Project:

M.A.S.S. Builder Demo 0.0.3 Update Release
about 5 years ago – Fri, May 03, 2019 at 12:57:57 AM

Hey! It is finally the day! We're glad we could do this for everyone, another update on the demo of M.A.S.S. Builder! There's a lot of things that have been adjusted and added to the game, read more in our steam page!

https://steamcommunity.com/games/956680/announcements/ 

With this new demo, we would like everyone who played and tested it out to give us your full feedback. If you have played the last demo, you can also help us by telling how you feel about this demo's combat against the last demo. You can post them here in the steam discussions or in our discord servers where we have someone sitting in to always answer you at https://discord.gg/gtejKES 

Devlog #11 - Our opinions for our features
about 5 years ago – Wed, Apr 24, 2019 at 11:59:03 PM

 We're sure you guys are waiting for the updated demo release, and that's something we wanted to discuss about. First, we have some WIP clips of our works during the past weeks. Please take a look at it first before we continue.

We'll assume you watched it already. How was it? What you're seeing here is an improved version of our boss that we pulled out last minute before the first release of the demo. We wanted it to be great, to have such impact that players can have a great time fighting it.

The first version, shown in our campaign, did not meet our standards. Lots of play testing has been done, and we can feel that it's lacking something, a punch of some sorts. That's when we made the hard decision of removing it from the demo.

If we released this big bad 1st mission boss and it's lacking, we feel that you guys would have a bad time instead, so we took him down.

But now, we're ready to bring it back into the demo, and that's the reason we're updating the demo one final time, along side with various QoL suggestions that have been given to us. The demo should be done by next week, we hope you'll try it out.

Also, you can visit us and have a discussion on the game's development or suggest things to us through the discord, https://discord.gg/gtejKESwe have our members sitting there all the time.

WIP update to our animations!
about 5 years ago – Sat, Apr 13, 2019 at 11:19:50 PM

 We're revealing an update to our M.A.S.S. animations! There have been lots of people asking us for improvements so we tried our best to meet expectations. Come tell us what you think about it in the official discord! https://discord.gg/EVqk8c  

The Campaign has ended with a success, thanks to all of you!
about 5 years ago – Fri, Apr 12, 2019 at 02:37:36 AM

Hello! It seems we have reached the end of the campaign. The total amount that we have raised, as you can all see, is far more overwhelming than what we have expected a few weeks ago. It would not be an understatement to say we never thought we'll be able to reach this point. We sincerely thank you everyone that has backed us, supported us through spreading the words and our game to the world, and everyone who gave us feedbacks.

To this celebratory moment, we have a word from each of our team members to you guys. Enjoy!

Project Director and Lead Programmer

" Thanks to all our Backers and Content Creators. Because of you guys M.A.S.S. Builder is now able to stand right here

You guys are our greatest motivation, for our small team like us to keep moving. Not only the funding but every comment, every suggestion, every idea made we promise to do our best to fulfill every hopes of you supporters! Thank you very much!"

Programmer

"it's over 9000...

it's over 9000!!!!!!!!!"

Game Designer

"Since I'm always writing thanks as I'm the PR guy who tries to read and answer all comments, all I can say right now is, thank you very much. I'll continue to read all the suggestions you guys have personally so GIVE ME MORE! I'll also be in the discord so come have a talk!"

Sound Engineer + Content Designer

"Before the Campaign started, I prayed to holy spirits that I'll run 1 km. for each $100 pledge money. I've ran 95 km. now, the rest is... oh shit can I finish it all within this year? Thanks to all you guys I'll be extremely healthy!"

3D Arist

"rose are red

violets are blue

"3d modeler is fun" they said

now I got more work to do..."

2D Artist

"I don't know what should I say except, thank you very much."

Admin

"Thank you very much!!"

We've reached the final stretch goal! THANK YOU ! And there's also a discord server.
about 5 years ago – Tue, Apr 09, 2019 at 12:41:46 AM

So, you guys have managed to surprise us here at Vermillion once again. We've reached the final stretch goals and you've smashed it hard. We don't know how much thanks we can say to express our gratitude. It's just too much for everyone here for ever reaching this amount.

Aside from that, we have a discord channel running by Sekai Project and we'll have our game designer sit in there to answer your questions. The link is here: https://discord.gg/4rRPha

There is nothing else for us to say at the moment, your feelings are overwhelming us.

Thank you very much, sincerely