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M.A.S.S. Builder, A Fully Customizable Mecha Action Game

Created by sekaiproject

Help fund the development of M.A.S.S. Builder and get some great rewards as well!

Latest Updates from Our Project:

WIP Update: More weapons customization
almost 5 years ago – Sat, Aug 10, 2019 at 02:43:33 AM

Hello everyone! Here is a collection of new shooter parts we're working on, courtesy of trying to finish them before Early Access build. There'll be new methods of firing and new types of bullets and energy types that will be different from what was shown in the demo as we've been trying all sorts of functionalities and shooting methods and we hope you'll come to like them. Remember, there's a big announcement next week!

Pre-order now: https://bit.ly/33oQix9

WIP Update: Glows and Beams
almost 5 years ago – Sun, Aug 04, 2019 at 02:24:42 AM

Welcome back everyone for another update. This time we're featuring a very much requested feature for customization effects, GLOWS. We've been reading lots and lots of messages through every means and we wanted to push this feature out as soon as possible before the EA build is locked.

From the image shown here, you might only think that some parts can be utilised but actually, EVERY parts can have these glow effects. You can even make your whole M.A.S.S. have glowing and shining colors, like GOLDEN SHINING *wink*

On another note, it's only a few weeks now until our Early Access release and we hope you'll be able to wait for it for a bit more! We'll have something to tell you guys about it on the coming 17th!

WIP Update: New Bullet Launchers Models
almost 5 years ago – Sat, Jul 27, 2019 at 03:17:33 AM

Hello everyone, we are back this week with another small update for the upcoming early access build. We've been working on more and more weapons to be added into the game as requested by our players and are planning to work on much more before Early Access hits around the end of August.

Hopefully, we'll be able to satisfy you backers that have been helping us throughout the days with all your discussions, suggestions, and encouraging words. For now, here's a look into some new bullet launchers with more methods to fire your exploding projectiles. This will not be all of it, and we hope you have some plans ready for them soon! 

We'll keep updating you guys with more exciting content soon! Stay tuned and if there's any questions, feel free to hit us up in the discord servers or through our social media!

WIP: Void Crystal Model
almost 5 years ago – Sat, Jul 13, 2019 at 03:06:32 AM

Back again with a small update this week, featuring a construct of the void, of the Quarks' mysterious powers. 

These Void Crystals are said to be formed under great concentration of void particles of the Quarks. They'll be empowering Quarks, breaking the limits of the unknown and making them a serious threat to you and the world.

Thankfully, they aren't that hard to destroy, but beware of your surroundings as all Quarks will try to protect these Void Crystals at all costs.

WIP Update: Tech Ability effects preview!
almost 5 years ago – Sat, Jul 06, 2019 at 03:09:31 AM

We're back at our progress update this week! 

If you remembered a few weeks ago, we mentioned we're revamping our whole TECH DEVELOPMENT tree where we'll be putting in TECH ABILITIES and redistribute status numbers throughout other parts instead. We're here with an update on them! The TECH system that allows players to select set of skills into battle! Do you like how it looked? 

Full on shield abilities, layered on top of each other
Full on shield abilities, layered on top of each other

Currently, we're making them with reactive and passive abilities first, so here's a preview on their effects.  We're trying to make them distinct so each one you see there are different abilities layered on each other.

Effects during aiming
Effects during aiming